After interviewing Jake for my fourth post, I was really interested to find out more about whether or not students actually enjoyed educational video games. Every article I found that described the types of educational games kids would enjoy featured games that were more or less disguised. Yes, they were educational, but they didn’t come right out and say “hey come play me so you can learn something!” This fit almost exactly with what Jake said about not wanting to play strictly educational games. Kids are much more likely to play and enjoy these games if they are fun and not overtly learning games.
I was also interested to see the type of demographic that plays the most video games. According to the Entertainment Software Association, over 155 million Americans play video games, 4 out of 5 houses have a video game device, and 42% of Americans play video games regularly. That’s a TON of people! However, I was more interested in student populations that my project is more focused on. According to the same study, 26% of regular game players are under 18 years old. This is the key population my project will be focusing on so its really important to know that over 1/4 of gamers are students who could benefit from educational video games (well everyone can benefit… but that’s for a different project).
Finally, I wanted to research how parents feel about their children playing video games. The ESA says the 63% of parents believe video games are a positive part of their child’s life. Obviously this is really important to my project because parents are a huge factor on whether or not a child will, or is allowed to, play a video game. A lot of parents even said that they enjoy playing video games with their children or as a whole family.